UX / UI design
How an interface feels, not just how it looks. The invisible craft of things that just work.
Topics I can disappear into for hours without noticing the time. Some are useful, most are just fun. All of them are fair game for a late-night deep dive.
How an interface feels, not just how it looks. The invisible craft of things that just work.
Build orders, map control, that one perfect plan. I love a game that rewards thinking ahead.
Keeping a finger on what's happening and trying to understand the why underneath it.
Words, etymology, and the strange logic of how languages bend and borrow from each other.
From rocket launches to the very small — the universe is the original rabbit hole.
The physical machine: motherboards, cooling, benchmarks, the whole satisfying puzzle of a build.
New silicon launches, architecture deep-dives, and arguing about price-to-performance.
Big ideas, bigger emotions. Sci-fi, psychological thrillers, and the occasional gut-punch.
Yes, really. Sometimes you just want something warm, funny, and a little bit silly.
Capes, origin stories, and cinematic universes I've followed for far too long to quit now.
The interconnected sprawl of it all — characters, timelines, and the occasional perfect team-up.
Darker, mythic, operatic. When DC lands a story, it really lands.
My favourite corner of comics — found family, big metaphors, and the best roster going.